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Khalil Bagley
Khalil Bagley
CG Artist
Staten island, New York, United States

Summary

As a freelance CG artist with over 13 years of experience, I specialize in creating high-quality 3D character models, assets, and Environments for games and animation. I have collaborated with clients to bring their concepts to life through detailed 3D animations and renderings.

Skills

Digital PaintingRenderingCharacter ModelingCreature ModelingDigital SculptingHard Surface ModelingLightingRiggingTexturingUV MappingGame DesignPBR TexturingCloth SimulationHair/Fur Simulationorganic modelingmaterial creation

Software proficiency

Maya
Maya
Mudbox
Mudbox
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
CrazyBump
CrazyBump
SpeedTree
SpeedTree
Arnold
Arnold
iClone
iClone
Xgen
Xgen
Character Creator
Character Creator
CLO
CLO
Gaea
Gaea
Quixel Mixer
Quixel Mixer
FiberShop
FiberShop
After Effects
After Effects
Rhino
Rhino
Blender
Blender
Keyshot
Keyshot
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer

Productions

    • Video Game
      NBA 2K24
    • Year
      2023
    • Role
      3D character artist
    • Company
      InMotion Software
    • Video Game
      NBA 2K23
    • Year
      2022
    • Role
      3D Artist
    • Company
      InMotion Software

Experience

  • 3D Character Artist at InMotion Software
    February 2022 - August 2024

  • Co-Lead 3D Artist at Epoch Games
    Remote, United States of America
    October 2021 - June 2021

  • 3D Character Artist at Sinful Monarchy
    Remote, United States of America
    November 2018 - September 2019

  • 3D Artist at Freelance
    August 2012 - Present