Khalil Bagley
CG Artist
Staten island, New York, United States
Summary
As a freelance CG artist with over 13 years of experience, I specialize in creating high-quality 3D character models, assets, and Environments for games and animation. I have collaborated with clients to bring their concepts to life through detailed 3D animations and renderings.
Skills
Digital PaintingRenderingCharacter ModelingCreature ModelingDigital SculptingHard Surface ModelingLightingRiggingTexturingUV MappingGame DesignPBR TexturingCloth SimulationHair/Fur Simulationorganic modelingmaterial creation
Software proficiency

Maya

Mudbox

ZBrush

Marvelous Designer

Photoshop

Unreal Engine

Unity

CrazyBump

SpeedTree

Arnold

iClone

Xgen

Character Creator

CLO

Gaea

Quixel Mixer

FiberShop

After Effects

Rhino

Blender

Keyshot

Substance 3D Painter

Substance 3D Designer
Productions
Video Game
NBA 2K24
Year
2023
Role
3D character artist
Company
InMotion Software
Video Game
NBA 2K23
Year
2022
Role
3D Artist
Company
InMotion Software
Experience
3D Character Artist at InMotion Software
February 2022 - August 2024
Co-Lead 3D Artist at Epoch Games
Remote, United States of America
3D Character Artist at Sinful Monarchy
Remote, United States of America
November 2018 - September 2019